Brawl is a Magic:The Gathering format similar to Commander, with 60-card, singleton decks (only multiples of basic lands are permitted). There is Standard Brawl, using only cards legal in Standard, and Historic Brawl, which utilizes cards legal in Historic. Brawl is available on MTG Arena
This deck utilizes the arrival of some of the great cats from Amonkhet, including Regal Caracal, Sacred Cat, Prowling Serpopard and Pride Sovereign to make an excellent tribal Historic Brawl deck.
There was lots of choices for the Green-White commander for this deck but we went Kaheera, as a lord.
With Emiel from Jumpstart, Selesnya Unicorns is a legitimate deck in Historic Brawl. See what fun you can get up to with this terrific deck that can go very, very wide.
Check out our Mardu Knights deck in Standard Brawl. Using our commander, Syr Gwyn, we are trying to slap equipment, such as Colossus Hammer, on our Knights for free.
We venture into Historic Brawl to make use of all the Shrine enchantments you can handle. This five-colour deck features all six shrines from Core Set 2021, including the new five-colour shrine that lets you fetch other shrines, but it also has all five Honden shrines from Kamigawa that are included in Historic. This is a fun build that utilizes Kenrith as commander to be able to go five colours.
This Black-Red-White deck focuses on filling the board with Knights and then using Sir Gwyn's ability to equip them for free. This allows you to cheat out the massive Colossus Hammer, among other things.
This five-colour deck utilizes Jodah, Archmage Eternal to be able to cast big mana cards, including Omniscience and Zacama, for just five mana (one of each colour). This deck is slow to start and the mana base is greedy, but if you can get Jodah out there and keep him chugging, then you can start slapping down the best cards Historic has to offer. That includes all five of the Ultimatums, each of which cost seven mana of three different colours. Jodah makes it easier to cast those ultimatums.